Final Fantasy 7 Cheats and Walkthroughs - Video Game Cheats

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 Final Fantasy 7 cheats and walkthroughs
 
 

    Final Fantasy 7 Cheats and Walkthroughs



Aeris Reborn

Step 1: Obtain the save crystal where you can create a save point.
Step 2: Go to the church in midgar where Cloud fell down.
Step 3: Use the save point in the spot of ruined flowers (the spot were cloud fell).
Step 4: Save your game.
Step 5: Check your player roster and you will see Black Aeris.

Exchange Gil for GP

When you arrive at the Golden Saucer, there will be a man standing near the back of the screen (past the Save Point), who appears there about 1/60th of the time. If you talk to him, he will sell you one GP for 100 gil. You can buy up to 100 GP from him.

An easy way to find him is to enter the Saucer and leave, then enter again, but you'd better have a Gold Ticket or plenty of spare gil otherwise!

The Sleeping Man

Get so many wins by fighting battles. To see how many wins you have, get in the Highwind or ride a Green, Blue, Black, or Gold Chocobo ever so slightly south and a little ways to the east of Midgar City, where you'll find a cave surrounded by mountains with a river nearby. Inside the cave is a sleeping fellow who (usually) tells you how many wins you've gotten so far. The last two digits have to be the same (100, 111, 255, 733, etc.)

When you have the correct number of victories, talk to the sleeping man. He'll toss and turn, then give you an item (Mythril). Next, go to the house on the penninsula near the Gold Saucer (you should recognize it since it's full of weapons inside). Talk to the man in the house, and when he gives you a choice, pick the top option. You'll lose the Mythril, but you now have the choice of opening the long wooden chest by the bed to get a Gold Armlet, or examining the metal lid on the upper floor at the end of the walkway to get the manual for Aeris's Level 4 Limit Break.

Note that he may give you an item (Ice Ring or Bolt Ring) instead of giving you a Mythril. Don't worry--just get another set of wins with the last two numbers matching and try again. You can keep earning more Mythril from him as long as you give the piece you have to the weaponsmith near the Gold Saucer.

The Safe in Nibelheim

What most people forget when trying to open the safe is that it's just like a real combination lock...so you have to go in more than one direction when inputting the numbers. Furthermore, unless you're fast enough, you'll run out of time if you try any other combination. The code is:

Right to 36, Left to 10, Right to 59, Right to 97

This means that you hold right and scroll through the numbers, then hold left until you reach 10, then hold right for the last two numbers. Don't forget to press O to verify each entry. When the safe opens, a Summon Materia (Odin) pops out, and you are assaulted by a big goon (how'd he fit into that little safe?)

This boss can be taken out just by attacking and using Limit Breaks. Magic spells (Fire, Ice, Lighting) that are at level 2 are also okay to use. Heal yourself and use Summon Materia (like Choco/Mog) and you'll win in no time. Aside from physical attacks, all this guy can really do is use a Bolt 2 spell on you, but it only does 400-500 points of damage to one character, so it's nothing to worry about. Rarely, he does a double-fisted hammer punch to one character that averages 2200 points of damage, though, so pack in some Phoenix Downs before trying to tackle him. If you blow off his red half (the one that uses magic) his physical attacks become more aggressive, so keep your HP up. Likewise, if his purple half is destroyed first, the Lost Number will use more mid-level spells, like Quake 2, against your party. It is possible to kill this boss without either part of it dying (by stunning it using the 'Choco/Mog' spell).

Not only do you get an item from the boss once you beat it (it's the manual for Red 13's Level 4 Limit Break, the Cosmo Memory), but there's also a gold key in the safe that you can grab (Key to the Basement). Don't forget to take the Red Materia!

Did the code still not work? Remember, the safe's lock is like a real combination lock. So, when you're turning to 36, you can either land on it or creep up to it, but you can't hit 37 and go back. This applies to the rest of the digits, too; you can't go farther than the number you want. If you do (i.e. you go to 09 when trying to get to 10), you'll have to start all over again.

First Summon

To get the first summon in the game, go to the Chocobo rnach for the first time and speak to the Chocobo. One of the answers initiates a little Choco-dance, and you then recieve the Summon.

Beta Materia

When you first go to the Chocobo ranch you have to catch a chocobo to avoid the Midgarsorm. Well, I figured out a way to get the powerful Beta spell before the second disc. You need the Enemy skill materia, a Fire materia, and any elemental materia equipped on one person.

MAKE SURE THE LAST TWO ARE ON YOUR ARMOR!

If you keep this character healed until Midgarsorm casts Beta you SHOULD be able to survive the spell. Then just finish him off. This is tricky to pull off but if done correctly you will be set for a LONG time.

Alternate Save Pictures

The saved-game picture changes depending on what slot your game is saved in. Here's the complete list:

FILE 1 : CLOUD
FILE 2 : BARRET
FILE 3 : AERIS
FILE 4 : CAIT SITH
FILE 5 : RED XIII
FILE 6 : CID
FILE 7 : TIFA
FILE 8 : VINCENT
FILE 9 : YUFFIE
FILE 10 : RUFUS
FILE 11 : TSENG
FILE 12 : PRISICILLA
FILE 13 : RUDE
FILE 14 : DAIN
FILE 15 : SEPHIROTH

Ancient Forest

To get to the Ancient Forest before disc 3, simply ride up the hill with a black, gold or green chocobo.

Cast Any Spell Three Times

To cast three magic spells in one round, first equip someone with a Magic Materia + "All" Support Materia. You'll also need Barrier Materia with the Reflect spell learned. When you enter battle, cast Reflect on the entire party, (your party). Then cast the magic spell that was connected to the "All" Materia on YOUR party. Even though you casted the spell once, it will be reflected and returned to the enemy hitting for three times! And for the same price of the usual MP's. What's even better is that if you have W-Magic, you can cast that spell twice, or two different spells (both need to be connected to "All" Materia) hitting for six times!

Chocobo Tricks

While racing the chocobos, hold L1 + L2 + R1 + R2 to increase your speed. To increase their stamina, hold R1 + R2.

While choosing a chocobo to race, press L1, L2, R1, R2 or any direction to pan, zoom and rotate the chocobo you're viewing.


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Final Fantasy 7 Walkthroughs and Cheats
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